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Robot War Engine - Real-time strategy game engine compatible with Total Annihilation

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Bumps [ini](https://github.com/isaacs/ini) from 1.3.5 to 1.3.7. Commits c74c8af 1.3.7 024b8b5 update deps, add linting 032fbaf Use Object.create(null) to avoid default object property hazards 2da9039 1.3.6 cfea636 better git push script,...

dependencies

Bumps [http-proxy](https://github.com/http-party/node-http-proxy) from 1.18.0 to 1.18.1. Changelog Sourced from http-proxy's changelog. v1.18.1 - 2020-05-17 Merged Skip sending the proxyReq event when the expect header is present [#1447](https://github.com/http-party/node-http-proxy/issues/1447) Remove node6 support,...

dependencies

Bumps [markdown-to-jsx](https://github.com/probablyup/markdown-to-jsx) from 6.11.0 to 6.11.4. Release notes Sourced from markdown-to-jsx's releases. 6.11.4: Mitigates security vulnerability where maliciously crafted markdown links could use data: or vbscript: urls to trigger an...

dependencies

Bumps [bl](https://github.com/rvagg/bl) from 3.0.0 to 3.0.1. Release notes Sourced from bl's releases. v3.0.1 Fix unintialized memory access Commits 84e1852 Bumped v3.0.1 8a8c13c Fix unintialized memory access See full diff in...

dependencies

Bumps [websocket-extensions](https://github.com/faye/websocket-extensions-node) from 0.1.3 to 0.1.4. Changelog Sourced from websocket-extensions's changelog. 0.1.4 / 2020-06-02 Remove a ReDoS vulnerability in the header parser (CVE-2020-7662, reported by Robert McLaughlin) Change license from...

dependencies

Behavior (based on ProTA mod at time of writing): 1. At start of game, there are 9 (1-9...not really any reason 0 shouldn't also be supported as a squad number,...

Hi All Please could you inform me if this project is in active development? I'm interested in seeing where this project goes. Kind regards

In a recent build the game was running a lot slower than I'm used to when I chose Canal Crossing, especially in debug but even in a release build. Profiling...

We triangulate 3do meshes before display. This causes texture distortion on quads that are trapezium shaped. Some options: 1. render GL_QUADS (deprecated) and hope they interpolate as expected 1. subdivide...

low-priority

I added the ~2GB "V maps.ufo" (from [V maps 26.5.2020.zip](https://drive.google.com/open?id=1gCawFxAsFdgYraaPd2jKrImYcKHg2CSP), ) to the RWE resources. When I try to select a map, I get a popup dialog, "Critical Error" :...