rwe
rwe copied to clipboard
Robot War Engine - Real-time strategy game engine compatible with Total Annihilation
Bumps [electron](https://github.com/electron/electron) from 7.2.1 to 18.3.7. Release notes Sourced from electron's releases. electron v18.3.7 Release Notes for v18.3.7 Fixes Fixed WCO not responding to touch events on windows. #35177 (Also...
Bumps [socket.io-parser](https://github.com/socketio/socket.io-parser) from 3.3.0 to 3.3.3. Release notes Sourced from socket.io-parser's releases. 3.3.2 Bug Fixes prevent DoS (OOM) via massive packets (#95) (89197a0) Links Diff: https://github.com/Automattic/socket.io-parser/compare/3.3.1...3.3.2 3.3.1 Links Diff: https://github.com/socketio/socket.io-parser/compare/3.3.0...3.3.1...
Removes [xmldom](https://github.com/xmldom/xmldom). It's no longer used after updating ancestor dependency [plist](https://github.com/TooTallNate/node-plist). These dependencies need to be updated together. Removes `xmldom` Updates `plist` from 3.0.1 to 3.0.6 Changelog Sourced from plist's...
Bumps [terser](https://github.com/terser/terser) from 4.6.10 to 4.8.1. Changelog Sourced from terser's changelog. v4.8.1 (backport) Security fix for RegExps that should not be evaluated (regexp DDOS) v4.8.0 Support for numeric separators (million...
For example, beta-patch "Help", accessed from F2 menu (#154): 
Presumably we'd keep the same menu as the original?  OTA behavior (reminder, single player. In multi there's no pause): Normal Stuff: - F2 brings up the menu and automatically...
OTA is buggy in that scrolling is sometimes broken when the game is paused, and sometimes not. I'm not certain which was the original intent, but given that commands can...
For each unique type of unit in the selection, add all the others of that type to the selection
Nuke defense is quite literally defensive... not sure this is what's intended. Should this actually be _offensive_ buildings? Need to clarify.