prog-mats-java
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truly an abstract method error
Platform: Windows
Build: bleeding-edge build 25150
Mod Version: 29.1
Issue: A crash involving a sentry unit's functions
Steps to reproduce: Just spawn a sentry unit, from a payload source or a unit spawning menu
Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.
Last log: The last_log.txt from your game folder (.../Mindustry). REQUIRED if a certain block is not working at ALL, usually the case in headless servers.
Crash logs: crash-report-08_01_2024_17_52_52.txt
Place an X (no spaces) between the brackets to confirm that you have read the line below.
- [X] I have searched the closed and open issues to make sure that this problem has not already been reported.
-
[X] I am playing with the latest release (https://github.com/MEEPofFaith/prog-mats-java/releases) to make sure my issue has not been fixed.
or
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[ ] I am playing with the latest action (https://github.com/MEEPofFaith/prog-mats-java/actions) to make sure my issue has not been fixed.
-
The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.
This is a common issue for mods that were NOT built for bleeding edge. Maybe get a stable release instead?
(or compile the mod specifically for BE yourself, cuz abstract method error can be fixed by doing so)
Black hole lib's shaders don't even work in BE
somehow bleeding edge 24431 was the build who started it