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Inputing X and Y Value in Pathfinding Editor moves the camera to That Position

Open scottina123 opened this issue 3 years ago • 0 comments
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In current pathfinding editor, the way to find Shepard's location in the level is to use the compass experiment. Another way that would be very helpful is to have a dialogue that insert a x and y value and have the camera in pathfinding editor go to those values.

scottina123 avatar Sep 26 '22 05:09 scottina123