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Minecraft Terrain Generator for SpigotMC and Forge

Results 81 TerrainControl issues
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In Mega Taiga there normally are these SurfaceAndGroundControl settings: DIRT:2, DIRT, -0.95, DIRT:1, DIRT, 1.75 Is there a way to make it like in WorldEdit, where you can add more...

type: Feature request

Most of the time one of the borders, or all of them, don't generate. Quoting a PM I sent to @Timethor: I found out when borders don't work! When you...

type: Bug
status: To Be Verified By Developer

I thought of this idea while reading #366. Say you want all biomes within a Cold biome group to have whatever temperature is in their base biome config and then...

type: Feature request

I have one big problem with terrain control. Any plugin that changes minecraft spawning in any way (blocking spawners or adding health to mobs) seems to be blocked or "overwritten"...

type: Feature request
type: Bug

For quite a while now, I've noticed that ReplacedBlocks seems to ignore seemingly random chunks. The SurfaceBlock and GroundBlock still works correctly in these chunks, but all of the ReplacedBlocks...

What I'm suggesting is giving a biome the config option to replace/patch/override a vanilla biome. I want to use IslandCraft together with TerrainControl To quote the islandcraft developer: > IslandCraft...

type: Integration

Hey, I've been in the process of making a world, but nearly every time I change any of the settings in the config files and restart the game after deleting...

Hi, sorry for this long (and maybe unexplicit title) but I don't know how to "correctly" name this feature request. So, first, if you don't know what's [Skript](http://dev.bukkit.org/bukkit-plugins/skript/) : >...

type: Feature request

I've created a world with TC that is all Desert and Ocean. In the ocean I've set the water level to 10, and changed the blocks to generate Sand/Sandstone. I...

so i talked to reika about this and he said that problem is "A variable whose value is explicitly set is somehow null. No idea why." this only happens with...