Google-Play-API
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API is broken
A web-browser-based login is most likely needed.
I wrote some docs on logging in via a web browser, and it seems like it still works https://github.com/simon-weber/gpsoauth/issues/13 EDIT: Actually, logging in via a web browser isn't needed
@brandon15811 What do you think is needed then?
@MCMrARM I'm not sure what exactly needs to be changed, but I do know login without a web browser is still possible.
I made a POC google play downloader a while ago, and it still works: https://gist.github.com/brandon15811/26bafbeeb9bc7efa6a72527f499a8008#file-download-py
tl;dr: I used https://github.com/brandon15811/gpsoauth for most of the login stuff, and https://github.com/mmcloughlin/finsky for downloading the APKs
Hi,
I think the pb is comming from the structure of the request sending To Google service auth, I use Another java project from github/yeriomin the authentification part work very good.
Now I m working To compare the request sended, between 2 projects cpp of MCMrARM and java of yeriomin. I can see the first difference is the encrypted params sended in request using goo key encryption by the way this key Was different in 2 projects..
@MCMrARM: key encryption used in java seem good, I think it will be a good ideaTo update this in your cpp project. Wath I found very intersting is calling toc service and how you manage the request response flows in each Call of services..
Le 4 août 2017 06:19, "brandon15811" [email protected] a écrit :
@MCMrARM https://github.com/mcmrarm I'm not sure what exactly needs to be changed, but I do know login without a web browser is still possible.
I made a POC google play downloader a while ago, and it still works: https://gist.github.com/brandon15811/26bafbeeb9bc7efa6a72527f499a80 08#file-download-py
tl;dr: I used https://github.com/brandon15811/gpsoauth for most of the login stuff, and https://github.com/mmcloughlin/finsky for downloading the APKs
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/MCMrARM/Google-Play-API/issues/10#issuecomment-320158838, or mute the thread https://github.com/notifications/unsubscribe-auth/AdODsBcuaZNeuobUGRYUREJhpOML1wCPks5sUqnjgaJpZM4OfT80 .
Hi,
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I 'm adding the goo key encryption... but I still having the same error message : bad request no auth cookie returned.. I'm sure there is a pb in params sended where I create http-request for auth in login.cpp file, I will really appreciate your help about this issue...*
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I have another question please, I want share with you my main goal, if I succeed to download an apk using your great solution, it's will increment the count of number of download in play stre, I wanna simulate downloding action, is there possible with your solution?*
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Waiting your feedback, have a great day Sir.* Regards.
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2017-08-04 10:19 GMT+01:00 Elamrani Youssef [email protected]:
Hi,
I think the pb is comming from the structure of the request sending To Google service auth, I use Another java project from github/yeriomin the authentification part work very good.
Now I m working To compare the request sended, between 2 projects cpp of MCMrARM and java of yeriomin. I can see the first difference is the encrypted params sended in request using goo key encryption by the way this key Was different in 2 projects..
@MCMrARM: key encryption used in java seem good, I think it will be a good ideaTo update this in your cpp project. Wath I found very intersting is calling toc service and how you manage the request response flows in each Call of services..
Le 4 août 2017 06:19, "brandon15811" [email protected] a écrit :
@MCMrARM https://github.com/mcmrarm I'm not sure what exactly needs to be changed, but I do know login without a web browser is still possible.
I made a POC google play downloader a while ago, and it still works: https://gist.github.com/brandon15811/26bafbeeb9bc7efa6a72527 f499a8008#file-download-py
tl;dr: I used https://github.com/brandon15811/gpsoauth for most of the login stuff, and https://github.com/mmcloughlin/finsky for downloading the APKs
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/MCMrARM/Google-Play-API/issues/10#issuecomment-320158838, or mute the thread https://github.com/notifications/unsubscribe-auth/AdODsBcuaZNeuobUGRYUREJhpOML1wCPks5sUqnjgaJpZM4OfT80 .
Re to the second point: No, and don't do that. Google Play counts the downloads in number of accounts, as far as I am aware. And by doing that, you're also breaking their ToS and depending on the situation, it might get your application removed altogether. Please don't do that, it's cheating and makes stuff worse for everyone as it makes Google more likely to take action against all sort of projects using the Google Play API.
Hi Sir,
I'm really sorry about my request, I didn't mean it, it Was my own ambition To boots my app. I Will take your advice seriously. sorry Again.
Have a Nice Day Sir.
Regards.
Le 6 août 2017 09:44, "MCMrARM" [email protected] a écrit :
Re to the second point: No, and don't do that. Google Play counts the downloads in number of accounts, as far as I am aware. And by doing that, you're also breaking their ToS and depending on the situation, it might get your application removed altogether. Please don't do that, it's cheating and makes stuff worse for everyone as it makes Google more likely to take action against all sort of projects using the Google Play API.
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/MCMrARM/Google-Play-API/issues/10#issuecomment-320493901, or mute the thread https://github.com/notifications/unsubscribe-auth/AdODsHzeftOzdMcmHTK-fbuyhtz74O4Uks5sVXzUgaJpZM4OfT80 .
So, some work has been done on creating a separate tool to sign in: https://github.com/minecraft-linux/playdl-signin-ui-qt