Minecraft-Console-Client
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[BUG] Crashing randomly
Prerequisites
- [X] I made sure I am running the latest development build
- [X] I tried to look for similar issues before opening a new one
- [X] I have set
debugmessages=truein config to diagnose my issue - [X] I have redacted session tokens and passwords before attaching screenshots
Minecraft Version
1.16.5-1.20
Console Client Version
Latest
Expected Behavior
not to crash
Actual Behavior
crashes for no reason ,sometimes after 2 hours sometimes after 4 hours
Steps to Reproduce the bug
- Start
- Wait 1-2 hours
- Crash
Attach screenshot here (If applicable)
No response
Anythings that could help diagnosing the bug
Application: MinecraftClient-20231011-230-win-x64.exe
CoreCLR Version: 7.0.1123.42427
.NET Version: 7.0.11
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Net.Sockets.SocketException (10053): Kurulan bir bağlantı, ana makinenizdeki yazılım tarafından iptal edildi.
at MinecraftClient.Protocol.Handlers.Protocol18Handler.SendPacket(Int32 packetID, IEnumerable`1 packetData)
at MinecraftClient.Protocol.Handlers.Protocol18Handler.SendPacket(PacketTypesOut packet, IEnumerable`1 packetData)
at MinecraftClient.Protocol.Handlers.Protocol18Handler.HandlePacket(Int32 packetID, Queue`1 packetData)
at MinecraftClient.Protocol.Handlers.Protocol18Handler.Updater(Object o)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
Device
VPS
Operating System
Windows
Server Address (If applicable)
No response
Something seems to be killing either your connection on the MCC process, check if you have enough of resources, also check if the MCC runs out of memory.