PaperTweaks
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Heads breaking upon wind charge explosion when using PersistentHeads
Expected behavior
Any player_head items placed down should ignore wind charge explosions
Observed/Actual behavior
Wind charge explosions are considered regular explosions to heads and they break
Steps/models to reproduce
Load paper world with papertweaks, enable PersistentHeads, fire a wind charge at the head.
Plugin and Datapack List
Plugins
- PaperTweaks
No Datapacks
Server Version Info
Current Purpur Version: 1.21.1-2305-fdfc12e (MC: 1.21.1)*
- You are running the latest version Previous: git-Purpur-2136 (MC: 1.20.4)
Plugin Version
0.5.0-beta.1
Other
No response