godot-yat icon indicating copy to clipboard operation
godot-yat copied to clipboard

YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.

Results 15 godot-yat issues
Sort by recently updated
recently updated
newest added

**Is your feature request related to a problem? Please describe.** Currently, when, for example, an argument takes the content of 'foo' or 'bar' a check involving string comparison is required,...

enhancement

**Describe the solution you'd like** Commands run on a separate thread should be able to collect user input in real time. For example, the `Ask(string message)` method.

enhancement
long term goal

**Describe the solution you'd like** Currently, YAT only works in the game, but it would be useful if the terminal could also be run in the editor in a simplified...

enhancement
long term goal

Commands should return two values, command status and data.

enhancement
long term goal

**Is your feature request related to a problem? Please describe.** **-** **Describe the solution you'd like** - [x] setting to adjust font size - [x] setting to set font file...

enhancement

**Is your feature request related to a problem? Please describe.** Currently, if a command is to be run by the `watch` command, it must use the `RawData` variable instead of...

enhancement

**Describe the bug** Changes made to the scene during the game (e.g., dynamically loaded objects with the `load` command) remain when the scene is restarted via the `restart` command. **To...

bug