universal-components
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LuneOS Support
Another potential target for Universal Components is LuneOS who also have their own set of QML Components (https://github.com/webOS-ports/luneos-components) based off QtQuick.Controls.
Might be a good idea to flag this project to some LuneOS developers to help get mobile Qt developers to support their platform
Another potential target for Universal Components is LuneOS who also have their own set of QML Components (https://github.com/webOS-ports/luneos-components) based off QtQuick.Controls.
Being based on Controls could help a lot - Silica using its own inventions in that are similar but still considerably different is serious pain in the ass in some cases. :)
Might be a good idea to flag this project to some LuneOS developers to help get mobile Qt developers to support their platform
Definitely! But I'm afraid I don't really know them and would probably not know who to reach out. But I guess something like little advertising on a mailing list could be a good start.
BTW, and idea what devices support LuneOS ? I still have the HP TouchPad, but as I'm currently using it for testing UC & modRana on Android I can't really do a full reflash if that is required.
Devices are here: http://www.webos-ports.org/wiki/Devices
Looks like the HP Touchpad is among them, but im not sure if you can do a dualboot or otherwise keep your android install intact without doing a full backup and restore
I spoke to some of the guys in #webos-ports and it seems like its maybe a bit premature for such things, and they allow the use of QtQuick.Controls anyway so its not really a net gain.
But they're aware of the project now, so maybe sometime in the future
I spoke to some of the guys in #webos-ports and it seems like its maybe a bit premature for such things, and they allow the use of QtQuick.Controls anyway so its not really a net gain.
But they're aware of the project now, so maybe sometime in the future
Yeah, that looks like the best solution for now. :)