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A project to statically recompile following games to create Windows or Linux (x86 or arm) versions of the games - Albion, X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft...

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Greetings! I am researching Septerra Core and developing modifications for it. Starting from loading resources from external files, ending with a turn-based combat system. Unfortunately, there are many things that...

This is an old great turn-based game with a non-linear plot. It needs to run in a window with scaling and V-Sync support and the ability to play music from...

I've spent most of my day today trying to compile this and failing. I'm using windows 10, visual studio 2022. It doesn't matter whether I use scons or not, the...

hi, Albion have build for ARM devices, is it possible to add Albion as a package to PortMaster (portmaster.games)?

question

How difficult would it be to hack in a turbo mode like Dosbox supports? Where it goes as fast as it can (or at least 2x/4x/whatever faster) frame rate? It's...

question

Hi again, I made some progress getting the non-glide version of Redguard to work with this tool (completed step 1 of your guide here: https://github.com/M-HT/SR/issues/70) However, running SR in OUT_ORIG...

Hello M-HT, First of all thanks a lot for this amazing project. I have a game request/suggestion. I would appreciate if you can recompile Tex Murphy Under a Killing Moon....

Hi there. First of all: Thank you for this project. I found this while looking for custom maps for Battle Isle **2**. 😄 I dont have tried every game listed....

question

Hi there, can you implement DOS support? Thanks