MirrorConverter
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Problems with script migration
Unfortunately the converter converts something like
var newKeywords = new string[Commands.Length];
to
var newKeywords = new string[Command];
It's just a minor issue, but when dealing with e.g. speech support or something similar, this could be messing up the code.
Furthermore classes from the UnityEngine.Networking
namespace like UploadHandlerRaw
and DownloadHandlerBuffer
will stop working.
Best regards :)