MGSHDFix
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[feature request] fix texture scaling for plant intro title texture
how it should look:
how it looks when increased
plant intro title screen texture doesn't scale properly when texture size is increased.
example files:
textures.zip
(rename & structure as textures/flatlist/_win/title_logo_blue_alp_ovl.bmp.ctxr
)
i believe the loading screen icons have the same issue too, Misc/Loading/_win/loading.ctxr & loading_jp.ctxr
Weird issue, I don't recall having this issue myself. Although it might not fix your issue, I'll suggest trying out this mod. https://www.nexusmods.com/metalgearsolid2mc/mods/21/ A brilliant mod by Afevis on NexusMods that restore the title cards both in-game and in the menus closer to their original state from the PS2.
Weird issue, I don't recall having this issue myself. Although it might not fix your issue, I'll suggest trying out this mod. https://www.nexusmods.com/metalgearsolid2mc/mods/21/ A brilliant mod by Afevis on NexusMods that restore the title cards both in-game and in the menus closer to their original state from the PS2.
I am Afevis, actually. I identified the issue while making that mod, my mod just works around the problem by abusing the way the texture is offset to just present it "properly". :p
That said loading screens don't scale at all, which limits the final quality I can make them (cause I would definitely make higher res versions for that mod if I could)