MGSHDFix
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Excessive Bloom In The Final Cutscene of Snake Eater since HD Collection
Hey!
Seems like BluePoint messed up bloom (and possibly a transparency of godrays) In the final cutscenes, just like they did with The End boss-fight Introduction, but this was not fixed In Master Collection.
So here's the comparison:
Master Collection with MGSHDFix 2.7.0
HD Collection on PlayStation 3
Snake Eater (PAL) on PlayStation 2
And It looks like a window In a room Is overshiny too
Master Collection with MGSHDFix 2.7.0
Snake Eater (PAL) on PlayStation 2
Likely the other scenes are screwed too, e.g. The Granin death scene.