BlendLuxCore
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Under Linux renders sky background without geometry
.blend file: Default "startup" scene with 1 camera, 1 cube, 1 point light
Steps to reproduce:
- start blender with default scene
- switch "Render Engine" to "LuxCoreRender"
- use CPU, use pathtracing
- use any material: 4.1. enable "Use Cycles Nodes" for material ("Principled BSDF") 4.2. or just enable "Disney Material"
- render picture
Screenshots or rendered images:
Error message from Blender console: I did not identify it
OS: Ubuntu 23.10
Blender version (with appropriate plugin): 3.6.7 Linux 4.0.2 Linux
LuxCore version: v2.7 beta1 linux64 v2.8 alpha1 linux64
On Windows issue not reproducible.
As I am not Linux user I cannot reproduce errors
As I am not Linux user I cannot reproduce errors
Interesting that on Linux if I do "export" and then render scene in "standalone" version of LuxCore (from command line and luxcoreui) - I see the geometry. I will try to debug Linux plugin.
I can confirm this bug.
OS KDE Neon 5.27 Blender version Blender 4.0.2 Luxcore BlendLuxCore-v2.8alpha1-linux64.zip (downloaded today, released 15h ago at the downloading time)
As attached the console output when F12 render launched with CPU console_F12render_CPU.txt