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Blender 3.4: LuxCore shader nodes are exposed in search menus of Blender's other node systems

Open sunkper opened this issue 3 years ago • 0 comments

Steps to reproduce:

  • Go to the editor of one of Blender's own node systems (Geometry Nodes, Shader, Compositor, Texture).
  • Add -> Search and type names for LuxCoreRender shader nodes. (Blender is a good one because there's a lot of texture nodes named with Blender.)
  • You can actually add those nodes to the nodegraph but they do not work or outright crash Blender when you try to connect it.

Screenshots or rendered images: Video showing LuxCore nodes are exposed in Geometry Node's search menus.

https://user-images.githubusercontent.com/4294611/191492985-ec920d15-ac54-4805-acd8-c548abe3db88.mp4

See also: My initial bug report on Blender Developer site.

This commit to Blender most likely caused this issue.

OS: Windows 10 Blender version: 3.4.0 alpha (2022-09-20 23:38, hash: rB6f15141f2731) LuxCore version: 2.61

sunkper avatar Sep 21 '22 11:09 sunkper