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Hue vs Saturation bug on MacOS

Open thebuza opened this issue 5 years ago • 1 comments

Yet another experience from my project. I had a weird thing on scene with three objects with Glossy Translucent Material and Hue Vs Sat connected to absorption. When I changed Opacity from 0.8 to 0.5 the other object with same material changed its saturation to 0. Re-rendering the viewport solved the issue but I think it's just a bug.

A screenshot would say more about it:

Opacity 0.8: Zrzut ekranu 2020-11-18 o 17 32 47

Opacity changed to 0.5: Zrzut ekranu 2020-11-18 o 17 33 21

LuxCore 2.4 CPU rendering. MacOS


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thebuza avatar Nov 22 '20 22:11 thebuza

To be honest i can not see what you mean. Could you upload a scene file ? Is this only happening on macOS or are you just using macOS ?

u3dreal avatar Dec 19 '20 10:12 u3dreal