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Auto Light Groups

Open TreveH opened this issue 5 years ago • 2 comments

Corona has "Light Mix" similiar to Light Groups in Lux, but in Corona it's possible to create Light groups passes automatically separated by e.g. instanced lights clicking in a button

As the image below shows: 93865629_171315460997995_8240759570515886080_n

It would greatly improve our time when working with big scenes and many lights


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TreveH avatar Apr 21 '20 20:04 TreveH

@odil24 this references a Corona feature. Might be something you can give some insight into, how this is implemented in Corona? Can this be implemented simply in the Blender addon, or would it require Core features?

CodeFHD avatar Jan 08 '25 11:01 CodeFHD

@odil24 this references a Corona feature. Might be something you can give some insight into, how this is implemented in Corona? Can this be implemented simply in the Blender addon, or would it require Core features?

In my BCorona addon its kind of material-based option: if it is Lightmix node setup so it uses material as "Use as LightMix" press button else will just create simple material setup (anyways both is material-based)

But I do not know exactly that BlendLuxCore Light group is object-based setup, right? if so I think need to implement into core first of all.

odil24 avatar Jan 08 '25 11:01 odil24