LuniMoon

Results 9 issues of LuniMoon

### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues) ### Describe the bug Based on Reborn's [issue on the feature request forum](https://forum.gdevelop.io/t/select-multiple-events-at-once/53095). Today...

🐛 bug
😤Non optimal UI

### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues) ### Describe the bug During the internal test of the Asset Export build with...

😤Non optimal UI

> Note: This change to update to today's icons has resistance and I do not have any user testing that brings any evidence on which is best (it's the kind...

😤Non optimal UI

### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues) ### Describe the bug > Based on Keith_1357's request [on the forum](https://forum.gdevelop.io/t/after-you-add-user-interface-objects-it-should-show-the-edit-screen/52030). ### Today's...

😤Non optimal UI

1st version of the "Game Analytics" page.

Added links to the Custom Object packs from the store, so users can find them.

I noticed that the small (but important) notion of "keeping objects on the base layer" disappeared. So, I added it back. I also changed some words to match user's search...

### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues) ### Describe the bug > Based on TheQuirkyGamer [feature request on the forum](https://forum.gdevelop.io/t/locked-objects-and-unlocked-look-too-similar/59224) The...

😤Non optimal UI

### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues) ### Describe the bug > Based on bonzillesmobilegames' request on [the forum](https://forum.gdevelop.io/t/creating-an-object/59141). Somehow related...

😤Non optimal UI