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Add proper handling for vkCmdExecuteGeneratedCommandsEXT in the dump resources codepath

Open nickdriscoll-lunarg opened this issue 4 months ago • 0 comments

The generated code for vkCmdExecuteGeneratedCommandsEXT is insufficient, as it will issue some Draw/Dispatch/TraceRays commands that will require special handling just like the normal function calls for Draw/Dispatch/TraceRays.

Need to add an override to vulkan_replay_dump_resources.cpp to determine which type of commands are being issued, and then do the necessary handling for that type.

nickdriscoll-lunarg avatar Sep 30 '24 20:09 nickdriscoll-lunarg