gfxreconstruct
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Add proper handling for vkCmdExecuteGeneratedCommandsEXT in the dump resources codepath
The generated code for vkCmdExecuteGeneratedCommandsEXT is insufficient, as it will issue some Draw/Dispatch/TraceRays commands that will require special handling just like the normal function calls for Draw/Dispatch/TraceRays.
Need to add an override to vulkan_replay_dump_resources.cpp
to determine which type of commands are being issued, and then do the necessary handling for that type.