gfxreconstruct
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Fix for 32/64-bit portability when encoding inline-uniform-blocks
- Do not use
ParameterEncoder::EncodeUInt8Array
, avoid usage of non-portablesizeof(size_t)
. - Add '
ParameterEncoder::EncodeRawBytes
' to write raw-byte-arrays without meta-data (and avoid looping over the bytes with 'EncodeUInt8Value')