gfxreconstruct
gfxreconstruct copied to clipboard
Support --fw(--force-windowed) on Vulkan
--fw
is only supported on d3d, not Vulkan. It could change window size and resolution. If Vulkan want to support it, except modify window size, It also needs to modify CreateSwapchainKHR
, CmdBeginRenderPass
, CmdSetViewport
, CreateFramebuffer
and attachments of framebuffer, like depth/stencil images. It's more complicated than d3d case.
If Vulkan support it someday, maybe we could consider to combine --fw
and --fwo(--force-windowed-origin)
that could change window position.