sentakki
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Bump ppy.osu.Game from 2022.810.0 to 2022.810.2
Bumps ppy.osu.Game from 2022.810.0 to 2022.810.2.
Release notes
Sourced from ppy.osu.Game's releases.
2022.810.2
Thanks for following along! This is a tagged release (2022.810.2). For more information check out the osu! changelog page and dev blog.
Online
Use a placeholder user with the correct username during login process (ppy/osu#19662 by
@peppy
)This allows for various components (like gameplay) to obtain a correct username even if the API is not yet in a connected state. The most common case is during startup, where a connection may not have been established yet, but the user's username was restored from their config file.
Local scores will now have the correct username (although avatar etc. will be missing, which I think it fine) even if the API is not yet connected. Previously, they would show up as "Guest".
Reliability
Fix crash when minimising while fullscreen on windows (ppy/osu-framework#5344 by
@peppy
)Unfortunate change in behaviour of a library we use (SDL) :(.
Fix crash when attempting to import on mobile platforms (ppy/osu#19677 by
@peppy
)Regression due to unrelated code changes.
Smaller changes
- Handle cancellation at more points during
Player
initialisation (ppy/osu#19669 by@peppy
)Full Changelog: https://github.com/ppy/osu/compare/2022.810.0...2022.810.2
Commits
6e9031b
Update frameworkc151cb4
Merge pull request #19677 from peppy/fix-mobile-import-crashef10d07
Update frameworkddffa9b
Fix crash when attempting to import on mobile platforms87133b9
Merge pull request #19669 from peppy/abort-load-player-more888c4c8
Merge pull request #19662 from peppy/startup-correct-usernamea508182
Handle cancellation at more points duringPlayer
initialisation4a312d5
Use a placeholder user with the correct username during connecting processf9d0cc3
ChangeAPIAccess.IsLoggedIn
to also returntrue
when connectingbeb3d41
Fix unsafe usage ofAPIAccess.LocalUser
inBeatmapListingOverlay
- See full diff in compare view
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