Luan Teles
Luan Teles
> This is a test build with some changes to check if that fixes the plugin swap using the web command /quit.ps3 [webMAN-MOD_test_web_command_quit.zip](https://github.com/aldostools/webMAN-MOD/files/15315083/webMAN-MOD_test_web_command_quit.zip) K, just lemme manually delete my boot_plugins...
> > I don't recall webMAN applying DEX patches. Does it boot if you enter to recovery to delete boot_plugins.txt ? > > BTW I never switch to DEX. All...
> Make sure that you deleted: /dev_hdd0/boot_plugins.txt /dev_hdd0/boot_plugins_kernel_nocobra.txt /dev_hdd0/boot_plugins_kernel_nocobra_dex.txt /dev_hdd0/plugins/webftp_server.sprx /dev_hdd0/plugins/webftp_server_lite.sprx /dev_hdd0/plugins/webftp_server_nocobra.sprx /dev_hdd0/plugins/kernel
@aldostools It's crashing on DEX via web command and via combo. Now i'm going back to CEX again.
Thanks @aldostools , it's now fixed on CEX! Now i can go from full to lite back and forth without any issue
> Excellent! About the issue on DEX, do you have any idea?
> No idea. You can test in Rebug 4.84 to verify if it's some issue with PEX. > > As I commented earlier I only have tested the code in...
@aldostools Freezes on Rebug D-REX 4.84.2 too.
I'm referring to the fact that webMAN and your app don't seem to work together because webMANhas its own proxy server. For instance,on HEN, your app needs to be enabled...
Thank you, Aldo. What is the easiest way I can use it? I'm thinking of adding in-game scripts that create the arts.txt with the 60FPS code and then execute the...