Lukas Florea
Lukas Florea
Yes, it's only for single color materials, it uses the shader's color channel in order to build the map. If you want to use images you have to go through...
> Its doesnt work for real textures. Its useless! Quite a few people are using it so it does not seem useless. I also state it clearly in the readme...
Does your object have a single PricipledBSDF material? It looks like it does not find the material. Also which Blender version do you use?
Hi, thanks for the feedback! Well, it seems that there is an issue in the blender skin modifier and it isn't fixed yet, see 1. https://developer.blender.org/T44769 2. https://blenderartists.org/t/holes-with-skin-modifier/619594/5 There is...