xbox-board-re icon indicating copy to clipboard operation
xbox-board-re copied to clipboard

Board level reverser engineering and research of the original Microsoft Xbox

Results 12 xbox-board-re issues
Sort by recently updated
recently updated
newest added

When working on #14 I noticed that the script keeps changing the `id` attribute of `image` objects, even when the id was already there and no change was made. I...

These two commits include all additions I made a while back. It's mostly bottom RAM, IDE and MCPX, and some random traces here and there.

This is a concept for a compare script. This script parses 2 simplified SVGs and converts the traces into polygons, to then do some boolean operations and a visual comparison...

We should avoid bezier curves if possible (for performance and to reduce file complexity). I believe some of the very straight lines are actually bezier curves, because someone probably accidentally...

The paths in SVG can be written in various ways. The ruleset is really loose, so different tools might export the path very differently. It even makes me consider a...

While discussing #7, we did not consider transforms. So far, the SVG in the repository contains transforms: - The groups are transformed to move the actual drawing towards the center....

Due to #2 I'll just leave this here: **Top-side** ```svg ``` I wasn't 100% sure about some of the connections near the MCPX due to the blurry background image. I...

I think we should unmirror the bottom image, so that it's easier to read labels and easier to compare to a physical board. Anything affecting multiple board layers would have...

The silkscreen sometimes obscures where traces are. We should review this in the future.

Many of the short traces under the chips are a bit blurry in the PCB scan(s), so we have to review these things in the future.