diablo4-build-calc
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Values for Glyphs are completely off?
Hello,
I've been comparing online paragon board planners, and for the glyphs I use, the multipliers that the GUI tells you are vastly different than in any other, as well as ingame. For example (using the glyph levels I have at hand):
Control: For every 5 Dexterity purchased within range, you deal +X increased damage to crowd controlled targets. For Glyph Level 11: Diablo 4 ingame: +8.9% d4builds.gg: +8.9% yours:+13.5%
Destruction: For every 5 Dexterity purchased within range, Core Skills deal +X increased Critical Strike Damage For Glyph Level 7: Diablo 4 ingame: +4.4% d4builds.gg: +4.4% yours:+6.6%
I've glanced at a few others and across the board, the values in your calculator are far higher than ingame (but strangely all almost exactly 50% higher). How does that discrepancy come to pass? Your readme says you do datamining, are your values outdated or calculated differently than the ingame GUI does it? I'm now stuck using multiple calculators at the same time because no other gives you an equally detailed breakdown of the gained stats as yours.
I'm aware the glyph values are off. Blizzard nerfed them fairly drastically on June 5th, which broke a few key assumptions I made about glyph scaling. Unfortunately I've been too busy to fix the issue (mostly I've just plain been sick). I'm going to see what I can do to fix glyph values this weekend.
Glyphs should be updated now, as per build 42131: https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes
Let me know if you notice any remaining inconsistencies between in-game glyph values and what my calculator shows!
I see, thanks for resolving it so quickly! I will definitely let you know if there's something else. Thanks again for making such an awesome tool, it's really addicting to microoptimize paragon boards =)