Cyclic
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ticking block entity with fluid pipe
Minecraft Version: 1.16.5
Forge Version: 36.2.22
Mod Version: Cyclic-1.16.5-1.5.18
Single Player or Server: Single Player
Describe problem (what you were doing; what happened; what should have happened): First of all, I’m sorry about my English. I was on my Minecraft world (mod pack: chroma technology 2), I wanted to connect the "Garden Cloche" (Immersive engineering) and the sink (cooking for blockheads) with a fluid pipe (Cyclic) and when I made a right click on the fluid pipe with a wrench, the game closes. I really hope someone can help me.
Log file link: https://pastebin.com/mJXBJZwj
Hello, sorry for my English, I came to test an old version of Cyclic( 1.16.5-1.3.4) and I have no more crashes! It’s really weird, how does it feel?
This is my code referenced in the log https://github.com/Lothrazar/Cyclic/blob/trunk/1.16/src/main/java/com/lothrazar/cyclic/util/UtilFluid.java#L154 i think this bug is on the side of 'immersiveengineering', it seems like a cloche is giving an error of "java.lang.ClassCastException: net.minecraft.client.multiplayer.ClientChunkProvider cannot be cast to net.minecraft.world.server.ServerChunkProvider"
As listed above, bug is coming from immersive
at blusunrize.immersiveengineering.common.blocks.metal.ClocheTileEntity.sendSyncPacket(ClocheTileEntity.java:295) ~[?:?] {re:classloading} at blusunrize.immersiveengineering.common.blocks.metal.ClocheTileEntity$1.onContentsChanged(ClocheTileEntity.java:101) ~[?:?] {re:classloading}