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Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes

Results 232 TR1X issues
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On the original PS1 version of the game, ambient sounds like the wind in many levels or the pipes sounds in the cistern are only played at some point ;...

Feature
Priority: low

Would it be possible to force the FOV changed to also include cutscenes? Or - include it as an option to combine or not. Watching the Natla Lara cutscene tonight,...

Enhancement
TR1

There are multiple `NO_HEIGHT / 256`, `NO_HEIGHT / STEP_L`, etc that could be standardized across the codebase.

Internal
Priority: low

Investigate streamlining gameflow sequences. - Merge `start_game`, `loop_game` and `stop_game`. Consider the handling of bacon Lara setup and `give_item` sequences however. - Replace `exit_to_cine` with the standard `exit_to_level` - similar...

Enhancement
Priority: low

Hello, I've noticed a few rendering issues in Tomb1Main (& TombATI) that isn't present in the dos version. I don't have the technical knowledge to explain this bug in more...

OG bug
Priority: high

When targeting a freshly killed enemy / already dead one (the very first bats, for example), lara fires her guns WAY too fast for a moment. https://github.com/LostArtefacts/Tomb1Main/assets/145511530/9d7b299e-9cb0-4b32-8d7b-d14223e33819

OG bug

It would be really nice to be able to edit enemy stats per level in the gameflow.json like it is done here: https://github.com/TokyoSU/TR2Main-VSEdition It would be a good thing for...

Feature
Priority: low

My device just recently deleted the game from my downloads and when I would try to re-install it, it would delete it again and say that there were unwanted files...

Feature
Priority: high

Requested by RetroRaider279 on discord. The underwater turning in TR2 is slower than in TR1, see video here: https://discord.com/channels/1071085441077481544/1075372522377322516/1154713009193766972

Feature
Priority: low

Requested by RetroRaider279 on discord.

Feature
Data
Priority: low