TR1X
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OG bug: Shadow of enemies/traps turns opaque possibly due to proximity of portals
Reported by Raildex on discord. Unlike Lara whose shadow is always semi-transparent no matter the height, the winged mutant's shadow is fully opaque once a certain height is reached. I've confirmed this to happen in the Sanctuary of the Scion and Atlantis levels.
Not only mutants have this issue
A few more observations: before the trap is activated its shadow is opaque.
From this angle, the shadow is half-opaque and half-transparent.
If Lara is on the surface after activating the trap, there is no shadow.
All of these behaviours are the same in TombATI.