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T1M bug: enhanced saves cause triggered flame problem

Open lahm86 opened this issue 2 years ago • 0 comments

The following demo shows a problem in Palace Midas with the fire room. If you save before entering the room (or crossing the pad that turns off the flames), fail the jumps and decide to reload your save, the trigger to put out the flames no longer works.

https://streamable.com/0ifi2x

If you repeat this process with enable_enhanced_saves switched off, the issue does not occur.

Found by Nabu1908 during randomizer testing (above video is a repeated test with OG level data).

lahm86 avatar Aug 27 '22 16:08 lahm86