QualityArmory
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[Bug]: M4a1s bug
Confirmations
- [X] I am using the latest plugin version with the required dependencies.
- [x] There isn't any open issue that shows my problem
What happened?
This bug is about when the m4a1s Burst is fired on a sign, it will never lose bullets, therefore, it has infinite ammunition and rate of fire.
there is a video https://youtu.be/LgSIPiKFCMk
Expected Behaviour
The bullets should not be infinite, they have to lower the number of bullets in the weapon's magazine. As in the video I made a comparison of the normal m4a1s and the burst m4a1s, in the normal one the bullets were lowered and in the burst they are not lowered.
Plugins
-DamageIndicator.jar -Elevator.jar -GSit-1.9.5.jar (sit, lay, crawl) -ItemBridge.jar -ItemEditor.jar -LightAPI-Bukkit-5.3.0.jar -LoginSecurity.jar LuckPerms.jar Multiverse-Core.jar -PlaceholderAPI-2.11.6.jar -ProtocolLib.jar ->>>>Quality.jar ReviveMe.jar -Shopkeepers-2.22.1.jar -SkinsRestorer (1).jar -item-nbt-api-plugin-2.13.1.jar -voicechat-bukkit-2.5.16.jar -worldedit-bukkit-7.2.20.jar -worldguard-bukkit-7.0.8-dist.jar
Server Version
1.19.4
Relevant log output
No response