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[Bug]: Sentinels Integration Broken
Confirmations
- [X] I am using the latest plugin version with the required dependencies.
- [X] There isn't any open issue that shows my problem
What happened?
Sentinel integration is broken across the board Players don't take damage with armor equipped The NPC will shoot as fast as sentinel's does update checks regardless of fire rate on any weapon & one shot will be fired NPC does not reload the gun they shoot like they have infinite ammo Attack rate ranged or close has no effect on the fire rate it is purely based on the update rate of sentinels
Expected Behaviour
Player should take damage, guns should work with full auto, and they should also reload
Plugins
Sentinel, Citizens
Server Version
1.20.2
Relevant log output
No errors in log