Winditor
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Attempt to create a custom map with the tool
Most functionality has been designed and implemented purely from a developer standpoint. As the tool edges closer to usability, it is crucial that it be used to create maps so that new features can be added and bugs can be found and patched.
Winditor focuses on the map setup - objects and lighting. It therefore cannot create models and collision meshes on its own. There are separate tools for these purposes:
- SuperBMD, for custom models.
- WindWakerCollisionEditor, for collision.
With the model and collision components already created, Winditor can be used to place objects and adjust lighting, if the map's model is configured correctly. (A default JSON file could possibly be created to make sure the models can use map lighting.)
Issues and feature requests can be added to the Issues list as they are encountered.
I have been able to create several maps from scratch as well as play around with and figure out some of the "Unknown" settings, but I do not know where I can report my findings for these values. For example, I was able to recreate the seamless loading of the ocean and apply it to an entirely different map structure. It's a fairly straight forward process that can be easily replicated if you know the correct steps.
@fuhreak That's great, we've talked about making seamless loading maps being possible before but I don't think anyone's actually made one until now.
You should join this discord channel, it's where we talk about winditor dev: https://discord.gg/SYa7j94t2X Making github issues here also works if you don't have a discord account.