Corey Frenette
Corey Frenette
 There is a CLUT getting loaded overtop of the shadow texture
This happens specifically if you load from the title screen to the world map and get into battle. The title screen loads CLUTs overtop of the shadow texture, and it's...
Saw this happen yesterday, it has something to do with the indicator when you're supposed to hide from the meatball man
See #1212 for where this has to happen, the inner loop var should be used for a translucency override
Translucency override isn't working, I believe since we changed it to use a single clut and are overriding the colour, that CLUT has the M bit set so translucency is...
We should probably group these into "save anywhere" issues, similar things happen elsewhere, e.g. when running with Lavitz+Shana after escaping Hellena
This page is very helpful http://flaviojslab.blogspot.com/2008/02/integer-division.html
Div or mod 21 ``` a0 = s2._14.deref().get(); // 84 63 30 1000000000 hi = (int)((a0 & 0xffff_ffffL) * 0x86186187L >>> 32); v1 = hi; // 44 33 15 523809524...
Closed by #1190
- Looks like the window was resized down so that it didn't overlap the taskbar - Disabling title bar and frame in the window options makes it work as expected...