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AA Outpost initialization issues

Open SomethingSimpl opened this issue 6 years ago • 1 comments

I believe this happens when the AA Outpost spawn is triggered when player gets close. Also no units/objects are spawned at the outposts.

12:14:51 Error in expression <"puesto_23": {
_data = AS_OP_23;
};
};

_data
>
12:14:51   Error position: <_data
>
12:14:51   Error Undefined variable in expression: _data
12:14:51 File fnc_selectHillAAdata.sqf [AS_fnc_selectHillAAdata], line 60
12:14:51 Error in expression <
else 
{
_rdm = 0;
};


if (!((typeName _objs) in [(typeName ""), (typeName [])]>
12:14:51   Error position: <_objs) in [(typeName ""), (typeName [])]>
12:14:51   Error Undefined variable in expression: _objs
12:14:51 File A3\functions_f\spawning\fn_ObjectsMapper.sqf [BIS_fnc_ObjectsMapper], line 34
12:14:51 Error in expression <private _uav = createVehicle [_uavType, _position, [], 0, "FLY"];
_vehicles push>
12:14:51   Error position: <_position, [], 0, "FLY"];
_vehicles push>
12:14:51   Error Undefined variable in expression: _position
12:14:51 File fnc_spawnCSATuav.sqf [AS_fnc_spawnCSATuav], line 8
12:14:51 Error in expression <s ["_posCmp", "_cmp"];
private _objs = [_posCmp, 0, _cmp] call BIS_fnc_ObjectsMa>
12:14:51   Error position: <_posCmp, 0, _cmp] call BIS_fnc_ObjectsMa>
12:14:51   Error Undefined variable in expression: _poscmp
12:14:51 File location\spawns\fnc_AAFhillAA.sqf [AS_location_fnc_AAFhillAA], line 29

SomethingSimpl avatar Oct 13 '18 10:10 SomethingSimpl

#188 This is most likely tied together upon further inspection. As bases and other enemy units spawn in without any issues. This only happens with AA outposts.

SomethingSimpl avatar Oct 13 '18 10:10 SomethingSimpl