antistasi
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[Major] enemy garrison not spawning
Version: develop https://github.com/LordGolias/antistasi/commit/8c0ea9bdacffc86ebd00146e22bf80d16e31a147 Mod: CBA, TFAR Multiplayer dedicated server Faction: both against NATO and AAF
Bases, rerouces, outposts, seaports etc. not spawning in any units., only town patrols , roadblocks and mission related are spawning
Thanks Stef. Was there anything relevant in the log file?
5 min i'll check .rpt
21:48:19 "[AS] 2: new spawn 'as_seaport_2'" 21:48:19 "[AS] Server: scheduler_fnc_execute(AS_spawn_fnc_execute):" 21:48:19 "Worker 12: 90.5654" 21:48:19 Server: Object 12:173 not found (message Type_452) 21:48:19 Server: Object 12:178 not found (message Type_260) 21:48:19 Server: Object 12:183 not found (message Type_460) 21:48:19 Server: Object 12:182 not found (message Type_460) 21:48:19 "Worker 2: 136.371" 21:48:19 "Worker 13: 48.0577" 21:48:19 Server: Object 12:177 not found (message Type_460) 21:48:19 Server: Object 12:181 not found (message Type_460) 21:48:19 Server: Object 12:180 not found (message Type_460) 21:48:19 Server: Object 12:179 not found (message Type_460) 21:48:19 Server: Object 12:176 not found (message Type_460) 21:48:19 Server: Object 12:175 not found (message Type_132) 21:48:19 Server: Object 12:174 not found (message Type_260) 21:48:19 Server: Object 12:185 not found (message Type_454) 21:48:19 Server: Object 12:186 not found (message Type_114) 21:48:19 Server: Object 12:184 not found (message Type_93) 21:48:19 "[AS] 2: new spawn 'as_resource_4'"
THIS ONE BELOW REPEATED MULTIPLE TIMES 21:48:25 Performance warning: SimpleSerialization::Read 'resources' is using type of ,'TASK' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
21:48:46 "[AS] Error: Client-only script AS_fnc_localCommunication called" 21:49:30 "[AS] 2: new spawn 'aaf_road_patrol_76'" 21:49:30 "[AS] Server: scheduler_fnc_execute(AS_spawn_fnc_execute):"
Nothing relevant to me
Also, used a mortar nearby petros
i got this in .rpt 14:43:02 "[AS] Server: scheduler_fnc_execute(AS_mission_fnc_createDefendHQ):"
however no enemies spawned.
Version: Develop: https://github.com/LordGolias/antistasi/commit/d8d75a59eb7130418757fa755a55716817866bec Dedicated Server Mods: None Faction: against west
Still happening, factory, outpost etc. don't spawn regardless their function is assigned correctly to worker etc.
"[AS] 2: new spawn 'as_outpost_13'" 11:44:56 "[AS] Server: scheduler_fnc_execute(AS_spawn_fnc_execute):" 11:44:56 "Worker 3: 91.8734" 11:44:56 "Worker 2: 136.562" 11:44:56 "Worker 4: 43.7743" 11:44:57 "[AS] 2: new spawn 'as_outpost_14'" 11:44:57 "[AS] Server: scheduler_fnc_execute(AS_spawn_fnc_execute):" 11:44:57 "Worker 3: 91.8734" 11:44:57 "Worker 2: 136.562" 11:44:57 "Worker 4: 43.7743" 11:44:57 "[AS] 2: new spawn 'as_outpost_15'" 11:44:57 "[AS] Server: scheduler_fnc_execute(AS_spawn_fnc_execute):" 11:44:57 "Worker 3: 91.8734" 11:44:57 "Worker 2: 136.562" 11:44:57 "Worker 4: 43.7743"
Is it possible to have the other worker's log? I suspect the worker is failing for some reason, and this is causing the spawn not to start. Having the worker's log will help understand this
Actually i can't for headlessclint, it never display me log... anyway i can try disable headlessclient and see. Testing
True, when Headlessclient is offline, enemies spawn, if i reconnect it they don't spawn anymore. Just outpost, factory etc.. because roadblocks and kavala spawns correctly
Nothing on headless .rpt
Extra information:
- Headlessclient connected
- Port to Kavala
- Headlessclient disconnect
factory and outpost still don't spawn regardless they should be reassigned 11:43:48 Performance warning: SimpleSerialization::Read 'resources' is using type of ,'TASK' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 11:44:31 Server: Object 6:141 not found (message Type_118) 11:44:31 Server: Object 6:140 not found (message Type_353) 11:44:31 No speaker given for 11:44:35 Server: Object 6:149 not found (message Type_93) 11:44:35 Error: Object(6 : 149) not found 11:45:02 Client: Remote object 6:2 not found 11:45:02 "arma3/BIS_fnc_log: HandleDisconnect : O Alpha 1-6:1" 11:45:02 A null object passed as a target to RemoteExec(Call) 'bis_fnc_objectvar' 11:45:03 Warning: Cleanup player - person 6:104 not found 11:45:05 Warning: Cleanup player - person 6:104 not found 11:45:13 No speaker given for 11:45:13 No speaker given for 11:46:40 Client: Remote object 5:2 not found 11:46:40 "arma3/BIS_fnc_log: HandleDisconnect : HC1"
When a player disconnect something run, when HC disconnect there is no more activity in .rpt
- Ported away from Kavala (outside the spawn range) but Kavala is still spawned in and there is no mention in .rpt about kavala despawning etc.
Ok, can you describe what exact steps you take in order to reproduce this? I am not being able to reproduce it, so it is hard for me to debug :(
Got pretty much the same problem. But it seems civ are spawning... Arma Version: 1.82.144710 Server is a dedicated (running on windows) 3x Headles, also on win Antistasi Version: v 1.1.3
Mods: CBA RHSAFRF RHSGREF RHSSAF RHSUSAF TFAR WotP_ACE3
HC3_arma3server_x64_2018-07-06_19-13-43.rpt.log SERVER_arma3server_x64_2018-07-06_19-29-47.rpt.log HC1_arma3server_x64_2018-07-06_19-13-33.rpt.log HC2_arma3server_x64_2018-07-06_19-13-38.rpt.log
oh wait this repo is dead, isn't it?
I believe that this was fixed by the changes of 2799138