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A project for developing GBA games

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* __agbabi_memset * __agbabi_memcpy * possibly others? These functions are provided by `compiler_builtins` with weak linkage. They're rather poor by default, so we should provide something better in our assembly...

It would be very nice if we had some pure rust code that could pack data into the `BitUnPack` format. This could be called by a build script, CLI tool,...