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Crash at startup
Crash at startup beta 2.0.7.2 Log:
Direct3D 11.1 is required. (Veldrid.VeldridException)
at Veldrid.D3D11.D3D11CommandList..ctor(D3D11GraphicsDevice gd, CommandListDescription& description)
at Veldrid.D3D11.D3D11ResourceFactory.CreateCommandList(CommandListDescription& description)
at Sledge.Rendering.Engine.Engine..ctor() in D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:line 49
at Sledge.Rendering.Engine.Engine..cctor() in D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:line 18
The type initializer for 'Sledge.Rendering.Engine.Engine' threw an exception. (System.TypeInitializationException)
at Sledge.Rendering.Engine.Engine.get_Instance() in D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:line 18
at Sledge.BspEditor.Rendering.Overlay.OverlayManager.OnStartup() in D:\Github\sledge\Sledge.BspEditor.Rendering\Overlay\OverlayManager.cs:line 29
at Sledge.Shell.Bootstrapper.<>c.<Startup>b__10_1(IStartupHook h) in D:\Github\sledge\Sledge.Shell\Bootstrapper.cs:line 93
at Sledge.Shell.Bootstrapper.<Handle>d__8`1.MoveNext() in D:\Github\sledge\Sledge.Shell\Bootstrapper.cs:line 66
My system: CPU: i5-2310 GPU: Radeon RX460 4GB, drivers date: Jan 31 2018 Adrenalin 18.2.1 RAM: 8GB Windows 7 x64, .NET Framework 4.7.2
Sorry for the long wait reply but it seems that your GPU (graphics card) doesn't support DirectX 11
Pretty sure the RX460 does and can support up to DX12, so as far as I can tell his GPU isn't the problem.