Ryver
Ottawa, Ontario
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20
issues of
Ryver
Baking mesh maps sometimes causes a crash.
3
Switching objects doesn't maintain the selected material layer.
Investigate errors caused by baking high to low poly mesh maps for non-triangulated meshes.
It should be possible to use custom group nodes as masks.
Materials are not verified to be created with this add-on before exporting.
1
It's not possible to bake ID maps for objects.
HDRI World setup should include a default HDRI.
Manually deleting materials and nodes and then refreshing nodes causes issues.
Toggling material channel previews on while no material nodes are present causes an error.
There is currently no thumbnail previews for layers.
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