刷紧急委托时,后排角色到达33级后继续出击
在提问之前...
- [X] 我已经搜索了现有的 issues
- [X] 我在提问题之前至少花费了 5 分钟来思考和准备
- [X] 我已经阅读了 Wiki 中的 常见问题(FAQ)
- [X] 我正在使用最新版的 Alas
描述你的问题
在“刷紧急委托”功能中,若指定旗舰航母为突击者,在更换旗舰时选择“航母-白鹰-普通”后不会进行下拉,刷图掉落的其他白皮航母(博格、兰利)默认排序优先级高于突击者,导致换人页面无突击者可用,Alas会使用超过33级的突击者,执行更换装备的指令后继续出击。
如何复现
- 前往 '...'
- 点击 '....'
- 滑动到 '....'
- 出现问题
预期行为
在换人页面若检测不到1级突击者,则进行下拉
相关 Logs
INFO 20:40:19.521 │ BATTLE_5
INFO 20:40:19.522 │ Auto search moving
INFO 20:40:19.523 │ Fleet: 1, fleet_current_index: 1
INFO 20:40:19.579 │ [LevelOcr 0.054s] [35, 0, 0, 100, 0, 0]
INFO 20:40:19.580 │ [LEVEL] 35, 0, 0, 100, 0, 0
INFO 20:40:19.581 │ Position 0 LV.32 Reached
INFO 20:40:19.606 │ [OCR_OIL 0.024s] 3052
INFO 20:40:19.637 │ [OCR_COIN 0.028s] 101390
INFO 20:40:26.123 │ Click ( 471, 512) @ POPUP_CANCEL_IGNORE_LOW_EMOTION
INFO 20:40:26.175 │ <<< EMOTION WITHDRAW >>>
INFO 20:40:26.427 │ <<< MAP WITHDRAW >>>
INFO 20:40:26.430 │ Click ( 822, 707) @ WITHDRAW
INFO 20:40:27.052 │ Click ( 788, 520) @ POPUP_CONFIRM_WITHDRAW
INFO 20:40:27.500 │ Click ( 675, 363) @ STORY_ENTRANCE
INFO 20:40:28.082 │ Click ( 489, 627) @ AUTO_SEARCH_MENU_EXIT
INFO 20:40:29.074 │ In stage.
INFO 20:40:30.652 │ <<< CAMPAIGN END >>>
INFO 20:40:30.653 │ <<< TRIGGERED LV32 LIMIT >>>
══════════════════════════════════════════════════ CHANGE FLAGSHIP ═══════════════════════════════════════════════════
INFO 20:40:30.656 │ CHANGE FLAGSHIP
INFO 20:40:30.657 │ [ChangeFlagship] ship_equip
INFO 20:40:30.658 │ <<< UI ENSURE >>>
INFO 20:40:30.659 │ UI get current page
INFO 20:40:30.666 │ [UI] page_event
INFO 20:40:30.667 │ Goto page_fleet
INFO 20:40:30.668 │ <<< UI GOTO PAGE_FLEET >>>
INFO 20:40:30.675 │ Page switch: page_event -> page_main
INFO 20:40:30.676 │ Click (1242, 29) @ GOTO_MAIN
INFO 20:40:31.788 │ Page switch: page_main_white -> page_fleet
INFO 20:40:31.789 │ Click (1065, 509) @ MAIN_GOTO_FLEET_WHITE
INFO 20:40:32.686 │ Page arrive: page_fleet
INFO 20:40:32.687 │ <<< UI ENSURE INDEX >>>
INFO 20:40:32.697 │ [OCR_FLEET_INDEX 0.009s] 1
INFO 20:40:32.699 │ [Index] 1
───────────────────────────────────────────── RECORD FLAGSHIP EQUIPMENT ──────────────────────────────────────────────
INFO 20:40:32.700 │ RECORD FLAGSHIP EQUIPMENT
INFO 20:40:32.701 │ <<< UI CLICK >>>
INFO 20:40:32.709 │ Click ( 974, 672) @ FLEET_DETAIL
INFO 20:40:33.144 │ Click ( 144, 388) @ FLEET_DETAIL_ENTER_FLAGSHIP
INFO 20:40:33.774 │ RECORD EQUIPMENT
INFO 20:40:33.776 │ SHIP_SIDE_NAVBAR set to right=1 bottom=1
INFO 20:40:33.778 │ Nav item active: 4 from range (0, 4)
INFO 20:40:33.779 │ <<< UI CLICK >>>
INFO 20:40:34.082 │ Click ( 734, 166) @ EQUIP_INFO_BAR_0_0
INFO 20:40:34.669 │ <<< UI CLICK >>>
INFO 20:40:34.686 │ Click ( 835, 645) @ UPGRADE_ENTER
INFO 20:40:35.210 │ <<< UI CLICK >>>
INFO 20:40:35.213 │ Click ( 247, 555) @ UPGRADE_QUIT
INFO 20:40:35.632 │ <<< UI CLICK >>>
INFO 20:40:36.231 │ Click ( 838, 168) @ EQUIP_INFO_BAR_1_0
INFO 20:40:36.654 │ <<< UI CLICK >>>
INFO 20:40:36.656 │ Click ( 884, 652) @ UPGRADE_ENTER
INFO 20:40:37.235 │ <<< UI CLICK >>>
INFO 20:40:37.237 │ Click ( 271, 391) @ UPGRADE_QUIT
INFO 20:40:37.656 │ <<< UI CLICK >>>
INFO 20:40:38.262 │ Click ( 897, 177) @ EQUIP_INFO_BAR_2_0
INFO 20:40:38.682 │ <<< UI CLICK >>>
INFO 20:40:38.685 │ Click ( 795, 652) @ UPGRADE_ENTER
INFO 20:40:39.267 │ <<< UI CLICK >>>
INFO 20:40:39.270 │ Click ( 278, 317) @ UPGRADE_QUIT
INFO 20:40:39.698 │ <<< UI CLICK >>>
INFO 20:40:40.300 │ Click ( 982, 171) @ EQUIP_INFO_BAR_3_0
INFO 20:40:41.301 │ <<< UI CLICK >>>
INFO 20:40:41.304 │ Click ( 826, 654) @ UPGRADE_ENTER
INFO 20:40:41.721 │ <<< UI CLICK >>>
INFO 20:40:41.723 │ Click ( 168, 390) @ UPGRADE_QUIT
INFO 20:40:42.028 │ <<< UI CLICK >>>
INFO 20:40:42.789 │ Click (1062, 173) @ EQUIP_INFO_BAR_4_0
INFO 20:40:43.213 │ <<< UI CLICK >>>
INFO 20:40:43.216 │ Click ( 821, 642) @ UPGRADE_ENTER
INFO 20:40:43.841 │ <<< UI CLICK >>>
INFO 20:40:43.843 │ Click ( 257, 305) @ UPGRADE_QUIT
INFO 20:40:44.267 │ Recorded equipment index list: [0, 1, 2, 3, 4]
INFO 20:40:44.283 │ Click (1170, 93) @ EQUIPMENT_OPEN
INFO 20:40:44.863 │ Click ( 997, 590) @ EQUIP_OFF
INFO 20:40:45.294 │ Click ( 809, 509) @ POPUP_CONFIRM_EQUIPMENT_TAKE_OFF
INFO 20:40:46.887 │ <<< UI CLICK >>>
INFO 20:40:46.952 │ Click ( 49, 53) @ BACK_ARROW
INFO 20:40:47.978 │ <<< UI CLICK >>>
INFO 20:40:48.274 │ Click ( 54, 41) @ BACK_ARROW
────────────────────────────────────────────────── CHANGE FLAGSHIP ───────────────────────────────────────────────────
INFO 20:40:48.574 │ CHANGE FLAGSHIP
INFO 20:40:48.574 │ <<< UI CLICK >>>
INFO 20:40:48.583 │ Click ( 589, 284) @ FLEET_ENTER_FLAGSHIP
INFO 20:40:49.420 │ <<< UI CLICK >>>
INFO 20:40:49.429 │ Click (1125, 24) @ DOCK_FILTER
INFO 20:40:49.850 │ Setting options DOCK,
INFO 20:40:49.856 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 20:40:49.863 │ Setting options DOCK, sort='total', index='cv', faction='all', rarity='common',
extra='enhanceable'
INFO 20:40:49.870 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 20:40:49.877 │ Click ( 552, 86) @ FILTER_SORT_2_0
INFO 20:40:49.928 │ Click ( 299, 197) @ FILTER_INDEX_0_1
INFO 20:40:49.980 │ Click ( 440, 409) @ FILTER_RARITY_1_0
INFO 20:40:50.031 │ Click ( 696, 487) @ FILTER_EXTRA_3_0
INFO 20:40:50.441 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/no_limit
INFO 20:40:50.520 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/enhanceable
INFO 20:40:50.527 │ <<< UI CLICK >>>
INFO 20:40:50.529 │ Click ( 854, 644) @ DOCK_FILTER_CONFIRM
INFO 20:40:52.448 │ [Favourite_filter] off
INFO 20:40:52.449 │ <<< FINDING FLAGSHIP >>>
INFO 20:40:52.450 │ Limitaions set to {'level': (1, 31), 'emotion': (10, 150), 'rarity': 'any', 'fleet': 1,
'status': 'free'}
INFO 20:40:52.451 │ [Dork_sorting] Descending
INFO 20:40:52.550 │ [DOCK_LEVEL_OCR 0.099s] [0, 35, 51, 33, 32, 32, 32, 32, 32, 32, 1, 1, 1, 1]
INFO 20:40:52.629 │ [DOCK_EMOTION_OCR 0.077s] [0, 0, 150, 119, 119, 114, 66, 119, 80, 96, 150, 150, 150, 150]
INFO 20:40:52.711 │ Ship(rarity=None, level=0, emotion=0, fleet=0, status='free', button=CARD_0_0)
INFO 20:40:52.712 │ Ship(rarity=None, level=35, emotion=0, fleet=1, status='free', button=CARD_1_0)
INFO 20:40:52.713 │ Ship(rarity=None, level=51, emotion=150, fleet=0, status='free', button=CARD_2_0)
INFO 20:40:52.714 │ Ship(rarity=None, level=33, emotion=119, fleet=0, status='free', button=CARD_3_0)
INFO 20:40:52.715 │ Ship(rarity=None, level=32, emotion=119, fleet=0, status='free', button=CARD_4_0)
INFO 20:40:52.716 │ Ship(rarity=None, level=32, emotion=114, fleet=0, status='free', button=CARD_5_0)
INFO 20:40:52.717 │ Ship(rarity=None, level=32, emotion=66, fleet=0, status='free', button=CARD_6_0)
INFO 20:40:52.718 │ Ship(rarity=None, level=32, emotion=119, fleet=0, status='free', button=CARD_0_1)
INFO 20:40:52.719 │ Ship(rarity=None, level=32, emotion=80, fleet=0, status='free', button=CARD_1_1)
INFO 20:40:52.720 │ Ship(rarity=None, level=32, emotion=96, fleet=0, status='free', button=CARD_2_1)
INFO 20:40:52.721 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_1)
INFO 20:40:52.722 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_1)
INFO 20:40:52.723 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_1)
INFO 20:40:52.723 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_1)
INFO 20:40:52.724 │ Limitaions set to {'level': (1, 31), 'emotion': (10, 150), 'rarity': 'any', 'fleet': 0,
'status': 'free'}
INFO 20:40:52.818 │ [DOCK_LEVEL_OCR 0.094s] [0, 35, 51, 33, 32, 32, 32, 32, 32, 32, 1, 1, 1, 1]
INFO 20:40:52.896 │ [DOCK_EMOTION_OCR 0.076s] [0, 0, 150, 119, 119, 114, 66, 119, 80, 96, 150, 150, 150, 150]
INFO 20:40:52.981 │ No specific CV was found, try reversed order.
INFO 20:40:52.983 │ [Dork_sorting] Descending
INFO 20:40:52.984 │ Click (1035, 31) @ SORTING_CLICK
INFO 20:40:53.102 │ [Dork_sorting] Descending
INFO 20:40:53.410 │ [Dork_sorting] Ascending
INFO 20:40:55.110 │ [DOCK_LEVEL_OCR 0.096s] [0, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
INFO 20:40:55.189 │ [DOCK_EMOTION_OCR 0.078s] [0, 0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]
INFO 20:40:55.266 │ Ship(rarity=None, level=0, emotion=0, fleet=0, status='free', button=CARD_0_0)
INFO 20:40:55.267 │ Ship(rarity=None, level=35, emotion=0, fleet=1, status='free', button=CARD_1_0)
INFO 20:40:55.268 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_2_0)
INFO 20:40:55.269 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_0)
INFO 20:40:55.270 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_0)
INFO 20:40:55.270 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_0)
INFO 20:40:55.271 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_0)
INFO 20:40:55.272 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_0_1)
INFO 20:40:55.273 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_1_1)
INFO 20:40:55.274 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_2_1)
INFO 20:40:55.275 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_1)
INFO 20:40:55.276 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_1)
INFO 20:40:55.277 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_1)
INFO 20:40:55.278 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_1)
INFO 20:40:55.296 │ Change flagship failed, no CV in common rarity.
INFO 20:40:55.297 │ <<< UI CLICK >>>
INFO 20:40:55.300 │ Click (1167, 40) @ DOCK_FILTER
INFO 20:40:56.028 │ Setting options DOCK,
INFO 20:40:56.035 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/enhanceable
INFO 20:40:56.042 │ Click ( 418, 75) @ FILTER_SORT_1_0
INFO 20:40:56.094 │ Click ( 293, 159) @ FILTER_INDEX_0_0
INFO 20:40:56.145 │ Click ( 297, 418) @ FILTER_RARITY_0_0
INFO 20:40:56.197 │ Click ( 264, 501) @ FILTER_EXTRA_0_0
INFO 20:40:56.324 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/enhanceable
INFO 20:40:57.045 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 20:40:57.052 │ Setting options DOCK, sort='level', index='all', faction='all', rarity='all', extra='no_limit'
INFO 20:40:57.059 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 20:40:57.065 │ <<< UI CLICK >>>
INFO 20:40:57.068 │ Click ( 795, 632) @ DOCK_FILTER_CONFIRM
INFO 20:40:59.075 │ [Favourite_filter] off
INFO 20:40:59.076 │ [Dork_sorting] Ascending
INFO 20:40:59.077 │ Click (1062, 26) @ SORTING_CLICK
INFO 20:40:59.199 │ [Dork_sorting] Ascending
INFO 20:40:59.495 │ [Dork_sorting] Descending
INFO 20:41:01.274 │ <<< UI CLICK >>>
INFO 20:41:01.359 │ Click ( 52, 56) @ BACK_ARROW
────────────────────────────────────────────── EQUIP FLAGSHIP EQUIPMENT ──────────────────────────────────────────────
INFO 20:41:01.955 │ EQUIP FLAGSHIP EQUIPMENT
INFO 20:41:01.956 │ <<< UI CLICK >>>
INFO 20:41:01.959 │ Click ( 947, 655) @ FLEET_DETAIL
INFO 20:41:02.597 │ Click ( 120, 375) @ FLEET_DETAIL_ENTER_FLAGSHIP
INFO 20:41:03.159 │ Click (1188, 93) @ EQUIPMENT_OPEN
INFO 20:41:03.463 │ Click ( 967, 595) @ EQUIP_OFF
INFO 20:41:03.762 │ Click ( 777, 517) @ POPUP_CONFIRM_EQUIPMENT_TAKE_OFF
INFO 20:41:04.356 │ Take on equipment
INFO 20:41:04.358 │ SHIP_SIDE_NAVBAR set to right=2 bottom=2
INFO 20:41:04.359 │ Nav item active: 4 from range (0, 4)
INFO 20:41:04.361 │ Click ( 44, 446) @ SHIP_SIDE_NAVBAR_0_3
INFO 20:41:04.661 │ Nav item active: 3 from range (0, 4)
INFO 20:41:04.663 │ Take on 0
INFO 20:41:04.663 │ <<< UI CLICK >>>
INFO 20:41:04.961 │ Click ( 907, 209) @ EQUIP_TAKE_ON_0
INFO 20:41:07.067 │ [Equipping_filter] on
INFO 20:41:07.068 │ Click ( 41, 536) @ EQUIPPING_ON
INFO 20:41:07.385 │ [Equipping_filter] off
INFO 20:41:08.044 │ Equip equipment
INFO 20:41:08.046 │ <<< UI CLICK >>>
INFO 20:41:08.339 │ Click ( 521, 152) @ EQUIPMENT
INFO 20:41:08.904 │ Equip confirm
INFO 20:41:08.905 │ <<< UI CLICK >>>
INFO 20:41:09.185 │ Click ( 884, 654) @ EQUIP_CONFIRM
INFO 20:41:10.075 │ Take on 1
INFO 20:41:10.076 │ <<< UI CLICK >>>
INFO 20:41:12.514 │ Click ( 937, 395) @ EQUIP_TAKE_ON_1
INFO 20:41:13.088 │ [Equipping_filter] on
INFO 20:41:13.089 │ Click ( 40, 573) @ EQUIPPING_ON
[alas] exited. Reason: Manual stop
截图
还有别的吗?
No response
换船失败会推迟任务而不是继续出击(如果你没有Manual stop)
不建议指定后排
9/17:活动B3又复现了这个问题,且此次是在船坞中有大量1级博格的情况下,在等待回复心情后,用超过33级的博格出击。从日志中可以看出后排等级为41级
INFO 07:50:43.908 │ B3
INFO 07:50:43.909 │ <<< ENTER MAP >>>
INFO 07:50:43.958 │ Click ( 935, 307) @ b3
INFO 07:50:44.397 │ [Map_clear_percentage] 18%
INFO 07:50:44.688 │ [Map_clear_percentage] 79%
INFO 07:50:44.992 │ [Map_clear_percentage] 99%
INFO 07:50:44.995 │ [MAP_CLEAR_ALL_THIS_TIME] False
INFO 07:50:44.996 │ [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode
INFO 07:50:44.997 │ [StopCondition_MapAchievement] non_stop
INFO 07:50:44.998 │ [Fast_Forward] on
INFO 07:50:45.005 │ [Auto_Search] on
INFO 07:50:45.006 │ Click ( 892, 521) @ MAP_PREPARATION
INFO 07:50:45.304 │ Handling 2x book setting, mode=prep.
INFO 07:50:45.316 │ Using fleet: [1, 2, 0]
INFO 07:50:45.357 │ Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None
INFO 07:50:45.361 │ Click (1148, 333) @ FLEET_2_CLEAR
INFO 07:50:45.604 │ Click (1050, 228) @ FLEET_1_CHOOSE
INFO 07:50:45.896 │ Current selected: [1]
INFO 07:50:45.898 │ Click (1055, 214) @ FLEET_1_CHOOSE
INFO 07:50:46.211 │ Click (1030, 337) @ FLEET_2_CHOOSE
INFO 07:50:46.498 │ Current selected: [1]
INFO 07:50:46.500 │ Click (1070, 434) @ FLEET_2_BAR_INDEX_2
INFO 07:50:46.814 │ Auto search setting
INFO 07:50:46.823 │ [_fleet_sidebar_offset] 0
INFO 07:50:46.824 │ [Fleet_sidebar] 1/3
INFO 07:50:46.826 │ Click (1216, 457) @ FLEET_SIDEBAR_0_2
INFO 07:50:47.392 │ [_fleet_sidebar_offset] 0
INFO 07:50:47.393 │ [Fleet_sidebar] 3/3
INFO 07:50:47.395 │ [Auto_Search_Setting] fleet1_all_fleet2_standby
INFO 07:50:47.397 │ Selected to the correct auto search setting
INFO 07:50:47.398 │ Click (1035, 583) @ FLEET_PREPARATION
INFO 07:50:48.302 │ is_auto_search_running appeared
INFO 07:50:48.362 │ [LevelOcr 0.056s] [41, 0, 0, 100, 0, 0]
INFO 07:50:48.364 │ [LEVEL] 41, 0, 0, 100, 0, 0
────────────────────────────────────────────────────── BATTLE_0 ──────────────────────────────────────────────────────
INFO 07:50:48.366 │ BATTLE_0
INFO 07:50:48.367 │ Auto search moving
INFO 07:50:48.376 │ Fleet: 1, fleet_current_index: 1
INFO 07:50:48.429 │ [LevelOcr 0.050s] [41, 0, 0, 100, 0, 0]
INFO 07:50:48.431 │ [LEVEL] 41, 0, 0, 100, 0, 0
INFO 07:50:48.432 │ Position 0 LV.32 Reached
INFO 07:50:48.460 │ [OCR_OIL 0.026s] 17276
INFO 07:50:48.492 │ [OCR_COIN 0.030s] 140822
INFO 07:50:56.456 │ Skip map cat attack
INFO 07:50:56.458 │ Click (1215, 664) @ MAP_CAT_ATTACK
INFO 07:50:58.270 │ [Loading] 15%
INFO 07:50:58.272 │ Auto search combat loading
INFO 07:50:58.272 │ Screenshot interval set to 1.0s
INFO 07:51:03.263 │ Auto Search combat execute
INFO 07:51:09.260 │ Combat auto check timer reached
INFO 07:51:22.275 │ Screenshot interval set to 0.3s
INFO 07:51:22.277 │ Auto Search combat status
INFO 07:51:22.587 │ Click (1031, 676) @ GET_SHIP
INFO 07:51:24.385 │ Combat end.
这是用41级博格打完后,进行更换旗舰的操作:可以看到船坞中是有大量符合要求的1级博格的,但仍旧选择了原来的红脸41级,并在接下来进行更换装备的操作
────────────────────────────────────────────────── CHANGE FLAGSHIP ───────────────────────────────────────────────────
INFO 07:54:23.547 │ CHANGE FLAGSHIP
INFO 07:54:23.548 │ <<< UI CLICK >>>
INFO 07:54:23.557 │ Click ( 587, 284) @ FLEET_ENTER_FLAGSHIP
INFO 07:54:24.156 │ <<< UI CLICK >>>
INFO 07:54:24.166 │ Click (1134, 30) @ DOCK_FILTER
INFO 07:54:24.747 │ Setting options DOCK,
INFO 07:54:24.783 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 07:54:24.790 │ Setting options DOCK, sort='total', index='cv', faction='all', rarity='common',
extra='enhanceable'
INFO 07:54:24.797 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 07:54:24.804 │ Click ( 555, 89) @ FILTER_SORT_2_0
INFO 07:54:24.856 │ Click ( 310, 224) @ FILTER_INDEX_0_1
INFO 07:54:24.908 │ Click ( 449, 423) @ FILTER_RARITY_1_0
INFO 07:54:24.960 │ Click ( 709, 485) @ FILTER_EXTRA_3_0
INFO 07:54:25.090 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/no_limit
INFO 07:54:25.390 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/enhanceable
INFO 07:54:25.397 │ <<< UI CLICK >>>
INFO 07:54:25.400 │ Click ( 796, 641) @ DOCK_FILTER_CONFIRM
INFO 07:54:26.981 │ [Favourite_filter] off
INFO 07:54:26.982 │ <<< FINDING FLAGSHIP >>>
INFO 07:54:26.983 │ Limitaions set to {'level': (1, 31), 'emotion': (10, 150), 'rarity': 'any', 'fleet': 1,
'status': 'free'}
INFO 07:54:26.985 │ [Dork_sorting] Descending
INFO 07:54:27.093 │ [DOCK_LEVEL_OCR 0.108s] [0, 42, 51, 33, 32, 32, 1, 1, 1, 1, 1, 1, 1, 1]
INFO 07:54:27.179 │ [DOCK_EMOTION_OCR 0.083s] [0, 0, 150, 119, 119, 119, 150, 150, 150, 150, 150, 150, 150, 150]
INFO 07:54:27.265 │ Ship(rarity=None, level=0, emotion=0, fleet=0, status='free', button=CARD_0_0)
INFO 07:54:27.267 │ Ship(rarity=None, level=42, emotion=0, fleet=1, status='free', button=CARD_1_0)
INFO 07:54:27.268 │ Ship(rarity=None, level=51, emotion=150, fleet=0, status='free', button=CARD_2_0)
INFO 07:54:27.269 │ Ship(rarity=None, level=33, emotion=119, fleet=0, status='free', button=CARD_3_0)
INFO 07:54:27.270 │ Ship(rarity=None, level=32, emotion=119, fleet=0, status='free', button=CARD_4_0)
INFO 07:54:27.271 │ Ship(rarity=None, level=32, emotion=119, fleet=0, status='free', button=CARD_5_0)
INFO 07:54:27.272 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_0)
INFO 07:54:27.273 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_0_1)
INFO 07:54:27.274 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_1_1)
INFO 07:54:27.275 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_2_1)
INFO 07:54:27.276 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_1)
INFO 07:54:27.277 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_1)
INFO 07:54:27.278 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_1)
INFO 07:54:27.280 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_1)
INFO 07:54:27.281 │ Limitaions set to {'level': (1, 31), 'emotion': (10, 150), 'rarity': 'any', 'fleet': 0,
'status': 'free'}
INFO 07:54:27.416 │ [DOCK_LEVEL_OCR 0.133s] [0, 42, 51, 33, 32, 32, 1, 1, 1, 1, 1, 1, 1, 1]
INFO 07:54:27.509 │ [DOCK_EMOTION_OCR 0.092s] [0, 0, 150, 119, 119, 119, 150, 150, 150, 150, 150, 150, 150, 150]
INFO 07:54:27.603 │ No specific CV was found, try reversed order.
INFO 07:54:27.605 │ [Dork_sorting] Descending
INFO 07:54:27.606 │ Click (1047, 33) @ SORTING_CLICK
INFO 07:54:27.740 │ [Dork_sorting] Descending
INFO 07:54:28.036 │ [Dork_sorting] Ascending
INFO 07:54:29.483 │ [DOCK_LEVEL_OCR 0.101s] [0, 42, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
INFO 07:54:29.571 │ [DOCK_EMOTION_OCR 0.086s] [0, 0, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]
INFO 07:54:29.658 │ Ship(rarity=None, level=0, emotion=0, fleet=0, status='free', button=CARD_0_0)
INFO 07:54:29.659 │ Ship(rarity=None, level=42, emotion=0, fleet=1, status='free', button=CARD_1_0)
INFO 07:54:29.660 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_2_0)
INFO 07:54:29.662 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_0)
INFO 07:54:29.663 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_0)
INFO 07:54:29.664 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_0)
INFO 07:54:29.665 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_0)
INFO 07:54:29.666 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_0_1)
INFO 07:54:29.667 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_1_1)
INFO 07:54:29.668 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_2_1)
INFO 07:54:29.669 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_3_1)
INFO 07:54:29.670 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_4_1)
INFO 07:54:29.671 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_5_1)
INFO 07:54:29.672 │ Ship(rarity=None, level=1, emotion=150, fleet=0, status='free', button=CARD_6_1)
INFO 07:54:29.690 │ Change flagship failed, no CV in common rarity.
INFO 07:54:29.691 │ <<< UI CLICK >>>
INFO 07:54:29.694 │ Click (1175, 24) @ DOCK_FILTER
INFO 07:54:30.127 │ Setting options DOCK,
INFO 07:54:30.134 │ [DOCK] sort/total, index/cv, faction/all, rarity/common, extra/enhanceable
INFO 07:54:30.141 │ Click ( 450, 88) @ FILTER_SORT_1_0
INFO 07:54:30.192 │ Click ( 280, 171) @ FILTER_INDEX_0_0
INFO 07:54:30.244 │ Click ( 302, 419) @ FILTER_RARITY_0_0
INFO 07:54:30.295 │ Click ( 281, 485) @ FILTER_EXTRA_0_0
INFO 07:54:30.431 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/enhanceable
INFO 07:54:30.730 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 07:54:30.737 │ Setting options DOCK, sort='level', index='all', faction='all', rarity='all', extra='no_limit'
INFO 07:54:30.743 │ [DOCK] sort/level, index/all, faction/all, rarity/all, extra/no_limit
INFO 07:54:30.750 │ <<< UI CLICK >>>
INFO 07:54:30.753 │ Click ( 852, 629) @ DOCK_FILTER_CONFIRM
INFO 07:54:32.397 │ [Favourite_filter] off
INFO 07:54:32.399 │ [Dork_sorting] Ascending
INFO 07:54:32.400 │ Click (1036, 21) @ SORTING_CLICK
INFO 07:54:32.713 │ [Dork_sorting] Descending
INFO 07:54:33.955 │ <<< UI CLICK >>>
INFO 07:54:34.254 │ Click ( 63, 45) @ BACK_ARROW
────────────────────────────────────────────── EQUIP FLAGSHIP EQUIPMENT ──────────────────────────────────────────────