Sunshine
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Windows does not wake up after streaming from Moonlight to Sunshine on an application with an command
Is there an existing issue for this?
- [X] I have searched the existing issues
Is your issue described in the documentation?
- [X] I have read the documentation
Is your issue present in the nightly release?
- [X] This issue is present in the nightly release
Describe the Bug
Base line
Install Sunshine as a Windows service and make it auto start. After booting, use Start menu to sleep. Wake it up with mouse, behave normal.
Minimum reproducible steps
- Start Sunshine as Windows service.
- Create an application in Sunshine.
- Give it a command. The executable could be anything that terminates by itself, but the smallest could be a program that just sleeps a few seconds then exit. Something like
int main(int argc, char **argv) {
std::this_thread::sleep_for(5s);
return 0;
}
- Uncheck "Continue streaming if the application exits quickly" to make sure Sunshine ends the stream when the command finishes.
- Start a stream. After the command finishes, make sure the Sunshine tray icon no longer shows the "Play" icon.
- Use Start menu to sleep.
- Wake it up with mouse. It's now in a weird state that 1) the screen is off; 2) doesn't respond to any input from keyboard and mouse; 3) doesn't respond to any network request like a ping. The only thing left is to force reboot.
Other tests
It seems the trigger must include a command being in the Sunshine application, and the command terminates itself.
- Stream the "Desktop" application, which can last infinite. Make the client quit the stream. The sleep can be waken up.
- Stream the "Test" application. After it terminates by itself, restart Sunshine. Sleep can wake.
- Stream the "Test" application, but instead of waiting for it to terminate by itself, make the client quit the stream. Sleep can wake.
- Start sunshine.exe directly instead of a Windows service and repeat the steps above. Sleep can wake.
Expected Behavior
Regardless if there is a command in the application, or if client quits or not, the host should be able to sleep then wake afterwards.
Additional Context
There is a similar (and probably related) issue at https://github.com/LizardByte/Sunshine/issues/1809. But the trigger seems different. Also, I use WIFI.
Host Operating System
Windows
Operating System Version
Windows 11 23H2
Architecture
64 bit
Sunshine commit or version
0.21.0 and tested in nightly. I verified that earlier versions (such as 0.20.0) does not have the problem.
Package
Windows - Scoop (Third Party) Nightly (https://github.com/LizardByte/Sunshine/commit/29a1b1539fb2e0e82d02e521954b163c6d9d55d1, Portable)
GPU Type
Nvidia
GPU Model
RTX 2070 Super
GPU Driver/Mesa Version
546.17
Capture Method (Linux Only)
No response
Config
<Empty>
Apps
{
"env": {
"PATH": "$(PATH)"
},
"apps": [
{
"name": "Desktop",
"image-path": "desktop.png"
},
{
"name": "Test",
"output": "",
"cmd": "<path>\test.exe",
"exclude-global-prep-cmd": "false",
"elevated": "false",
"auto-detach": "false",
"image-path": ""
}
]
}
Relevant log output
There is no outstanding log. The last line is just the standard "Process Terminated" line.