Linux User
Linux User
> it'd be better to add a powershell/batch script for windows because otherwise the python script would need to special case windows regardless See https://github.com/ziglang/zig-bootstrap/pull/140
> However, since android does not support RPATH, you get the following error when running the binary: > > ``` > WARNING: linker: Warning: "/data/data/com.termux/files/home/hello.dist/hello" unused DT entry: DT_RPATH (type...
> "This branch is 19 commits ahead, 53103 commits behind chromium:master." All of those commits are either updates to the README or some build system foo. I'd say calling this...
Alternatively, applying the following patch resolves the Clang deprecation errors: ```patch --- a/libaudiofile/modules/SimpleModule.h +++ b/libaudiofile/modules/SimpleModule.h @@ -125,13 +125,17 @@ struct signConverter static const int kScaleBits = (Format + 1) *...
> Where does it fail, if you add/apply this PR [ziglang/zig#12346](https://github.com/ziglang/zig/pull/12346) ? After copying the file to `out/host/lib/zig/libc/glibc/sysdeps/arm/arm-features.h`, `zlib` compiles fine but build (https://github.com/ziglang/zig-bootstrap/commit/326b8a409688d91f6392d06a8d26c2f9dfe01421) fails later with different error, mentioning...
Another option is to use the whole project folder and put the executable inside.
@timCopwell I have the source code of my game on Github, so it doesn't matter for me.
Maybe also add Windows Build Instructions to TL;DR?
See https://github.com/ziglang/zig-bootstrap/blob/a836b63c1ae8e734a0f94cc4031610adfb4bedf7/build#L150
> ```shell > /path/to/zig-bootstrap/out/zig-native-linux-gnu-native/bin/zig build -p stage3 --search-prefix /path/to/zig-bootstrap/out/native-linux-gnu-native/ --zig-lib-dir lib -Dstatic-llvm > ``` Maybe try to build [`zig`](https://github.com/ziglang/zig) with the same commit as zig-sources in [`zig-bootstrap`](https://github.com/ziglang/zig-bootstrap). Otherwise zig can...