Lingdong Huang
Lingdong Huang
Hi @neelr , Currently you can use `q5.canvas` to get the canvas HTML element, and put it under new parent using the usual JS way: ```js let parent = document.getElementById("div-id");...
Hi @pluniak , Thanks for trying out the library! The `.so` file I included is generated for macOS, so I'm afraid rebuilding is necessary on ubuntu. I think you're right...
Hi! My benchmark process was very basic. I run the thinning algorithm once to get the thinned image first (without recording time), then repeatedly trace the thinned image 1000 times...
Hi @fgabel Thanks for the issue. What language port are you using? I just tested your image in Java and Python(swig) ports, and it seems to be working just fine...
Hi there, it appears that the newer versions of pygame no longer have `_view` module, but the fix turned out be super simple: Just comment out that line in `main.py`...
Hi ksze, Your observation is correct, and thanks for the suggestion! I am indeed planning on an extanded syntax that can include attributes such as these.
Hi bifeng, I mainly split the characters by hand, typing the radicals one by one. 5000+ characters and their radical compositions are already included in `dist/min-trad.json`. Feel free to just...
@iology No problem! A mention of this project would be nice :)
Hi eweitnauer, Good question! I usually choose the more concise way to encode the characters when there are multiple options, as long as it doesn’t cause confusion/ugliness. Additionally, some components...
Hi @svenhb, glad that you're enjoying linedraw! The particular problem you're asking is probably better directed at the plotterfun author though; lindraw only contains the tracing and hatching algorithms, and...