ProjectIW
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Triangle outlines for testing quality
Hi John, thanks heaps for your work. I got ProjectIW up and running in vs2019. I'm just wondering, is there a way to include the triangle outlines to see the mesh. I can't find any code that's referring to particular keys though I see WSAD (and Q and E) are mapped. I know in a bunch of your other videos you have a key option for toggling the mesh outlines. This is what it looks like:
Also... is the code intentionally adding the breaks between the various chunks? Is there an easy way to make it render those chunks too?