BindlessVK icon indicating copy to clipboard operation
BindlessVK copied to clipboard

Vulkan renderer with bindless design and render graphs.

Results 15 BindlessVK issues
Sort by recently updated
recently updated
newest added

As of now we have an enum `bvk::Texture::Type` that indicates the type of the texture, however this seems like a code smell. first, the enum is never used anywhere (only...

beh

Add support for loading files straight from the disk to GPU.

beh

As a renderer, BindlessVk should not be responsible for reading and parsing contents of the asset files.

refactor
beh

Docs are a mess again, tidy up soon.

docs

Utilize mesh shading for performant rendering of highly detailed scenes by incorporating `VK_EXT_mesh_shader`.

beh

Right now the very basic demo scene with a few hundred flight helmet models caps our FPS to ~10 We should lower the lod of models based on distance to...

beh

Right now the application just blows up on termination. Fix that.

refactor