Li
Li
@tomvanmele could you take another look? And if adding an example, where should it go? tutorial.basics or tutorial.advanced?
> @Licini looks good, but would be even better if you add a (minimal) corresponding page in the docs related to this new data structure :) Hey sorry totally forgot...
btw would it be relevant to mention angular unit ?
> I like this, and the implementation looks good to me. I'm not sure how to assess correctly the potential side-effects of this though. I found this explanation for these...
@tomvanmele @gonzalocasas What do you guys think about this way? If `other` is not a number, then we try casting the input into a Vector using `Vector(*other)` , this can...
As for possible side effects of these reverse operator functions, because we don't return `NotImplemented`, this means that we will force the program to use our vector operator functions as...
@tomvanmele Could you take a look again and this one and see if it can be merged?
Any updates on this one?
@tomvanmele @gonzalocasas @chenkasirer Hey guys, I expanded this PR a bit to make a rather big update to clean up how data items are assigned to `SceneObjects`. Previously, in `SceneObject`...
@tomvanmele Ok this one is done and ready. Could you take a look again? I know it's a lot files but all following same pattern.