Liangliang Nan

Results 26 comments of Liangliang Nan

Thanks for the efforts 👍 "Normals" is correct and "Reflect" has the problem. See below: Disable NEE ![Disable NEE](https://user-images.githubusercontent.com/15526536/148433393-c5d6332e-adc6-4d93-97ae-078d7bfb3b0f.png) Remove materialTex ![Remove materialTex](https://user-images.githubusercontent.com/15526536/148433453-e20e36e0-40b7-4880-a21a-f2eb62c2bb73.png) Reflect ![Reflect](https://user-images.githubusercontent.com/15526536/148433490-4d5ce117-cfa8-4f94-9caa-de2b0e87ccc8.png) Normals ![Normals](https://user-images.githubusercontent.com/15526536/148433550-35d5cf8a-148d-4355-a193-510c8508b700.png)

Yes. it is from 9a09313. The figure captions correspond to your comments

Here are the results from the last three commits: hit dist: ![hit dist](https://user-images.githubusercontent.com/15526536/148597768-09822c3b-a934-4614-b4b5-16db65dadd1c.png) remove transformation from mesh ![remove transformation from mesh](https://user-images.githubusercontent.com/15526536/148597825-f03d7938-5399-4567-9e11-adadfb184e73.png) Remove transformation from BVH ![Remove transformation from BVH](https://user-images.githubusercontent.com/15526536/148597848-bee425d6-4d12-4f14-a482-152101972b97.png)

Oh. That is a long-term plan, but not now.

Thank you for your efforts in this pull request! It works perfectly on Mac and Linux, but it seems not possible to make it work on Windows without modifying the...

I will have this issue on hold until an elegant solution is found. Maybe http://gcc.gnu.org/wiki/Visibility ...

Yes. This parameter can be changed here: https://github.com/LiangliangNan/Easy3D/blob/7f620280d6346568c5bbee7b1487e8ac7dcd851c/easy3d/renderer/setting.cpp#L60 It is now hard-coded as default values. In the next release, I will make it (and many other default parameters) accessible to...

@tom-010 Thanks for your interest in using Easy3D. Licenses are always a headache for software development :-( Some of our published and ongoing research projects are based on Easy3D. I...

I don't have a Windows machine, but it should be quite easy to build AdTree on Windows. @shenglandu Can you build it on Windows and add the binaries to the...

@carlos-alberto-silva Today I have access to Windows, and the binary files for Windows are built. You can down load it here: https://github.com/tudelft3d/AdTree/releases/tag/v1.1.0 I am going to close this issue. Feel...