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InfiniteSky is an open-source mmorpg project, It is written in Node.JS

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Suggest to send this prior to moving the character off zone, so people around don't get the after image effect for about 5 or more sec of the character constantly...

The code ``` Exp.once('loaded', function(){ done(true); });` ``` Can be called prior to getting a response for all saves from the DB.

These should go in Configs/custom by default. We would need some sort of clone into or merge method to take all from B into A. This custom config directory should...

It should not have this. variables all over the place those things are not accessed outside it so should just be var. Only a few of the things need to...

Medium

The server processes this on recvCharacterActionHeartbeat packetID 3 If the character moves too far log a warning about it. We have been using 400 for our broadcasting of state info...

enhancement

Battle to possess holy stones: -In order to possess a holy stone of another clan, you have to break the guardian shields, which protect the portals to each successive map....

Also it shows Yaggnok loading screen for some reason. Cannot read property '0' of undefined\n at CharacterInfos.calculation.ElementalDefense (evalmachine.:378:57)\n at CharacterInfos.infos_UpdateAfterExpInfo [ ``` {"name":"InfiniteSky/Zone.6","hostname":"hp-2000","pid":1348,"level":50,"err":{"message":"Cannot read property '0' of undefined","name":"TypeError","stack":"TypeError: Cannot read...

unknown 1: //shieldguards 6=guan, 7=fujin, 8=jinong https://docs.google.com/spreadsheets/d/1fnV6s_Kho95tra_xc2RyBkCK1CHah6pI_fyTlGOIO2s/edit#gid=1442269867 Its supposedly two behind ModelID or right after name. If name is 28 in length.

Low
Would be Nice

PetDropChance PetID1 PetID2 30 98999 99001 98999 Glowing Spirit 99000 Butterfly Spirit 99001 Godly Demon Bird Its a range of things to spawn. Need to decide how it picks one....

Medium
Would be Nice