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实现水面反射效果 (OpenGL/D3D9)

Open Quanwei1992 opened this issue 6 years ago • 1 comments

Quanwei1992 avatar Oct 02 '18 06:10 Quanwei1992

just deferred shading reflectin is enough.

LiXizhi avatar Oct 06 '18 01:10 LiXizhi